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− | {{Expand}}<!-- Needs Enemies section --> |
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{{Infobox Station Area |
{{Infobox Station Area |
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− | |name = |
+ | |name = Sector 1 / Biosphere |
− | |image = [[File: |
+ | |image = [[File:Biosphere central chamber ascension HD.jpg|310px]] |
− | |caption = [[Samus]] ascends the stairway in the |
+ | |caption = [[Samus]] ascends the stairway in the "[[grand tree room]]". |
− | |station = [[ |
+ | |station = [[BOTTLE SHIP]] |
|environment = Artificial overgrown jungle, marshland, subterranean tunnels. |
|environment = Artificial overgrown jungle, marshland, subterranean tunnels. |
||
− | |subareas = [[Exam |
+ | |subareas = [[Exam Center]]<br/>[[Bioweapon Research Center]] |
− | |connected = [[Main Sector]] (via [[Main Elevator (Main Sector)|Main Elevator]])<br/>[[Pyrosphere]] (via Exam |
+ | |connected = [[Main Sector]] (via [[Main Elevator (Main Sector)|Main Elevator]])<br/>[[Pyrosphere]] (via Exam Center) |
− | |rooms = [[Breeding Room]] |
+ | |rooms = "[[Confrontation room]]"<br/>"[[Grand tree room]]"<br/>[[Breeding Room]]<br/>[[Observation Room]]<br/>"[[Ghalmanian shaft]]"<br/>[[Scrap Block]]<br/>[[Subterranean Control Room]]<br/>[[Biological Experiment Floor]]<br/>"[[Bioweapon Research Center access bridge]]"<br/>[[Swamp Zone]]<br/>[[Biosphere Test Area]] |
− | |bosses = [[Fune and Namihe]]<br/>[[Groganch]]<br/>[[King Kihunter]]<br/>[[Mystery Creature]]<br/>[[Rhedogian]] |
+ | |bosses = [[Fune]] and [[Namihe]]<br/>[[Groganch]]<br/>[[King Kihunter]]<br/>[[Mystery Creature]]<br/>[[Rhedogian]] |
− | |upgrades = [[Diffusion Beam]], [[Space Jump]], [[Screw Attack]] |
+ | |upgrades = [[Diffusion Beam]], [[Space Jump]], [[Screw Attack]], [[Seeker Missile Launcher]] |
|items = [[Missile Tank]] x26, [[Energy Tank]] x1, [[Energy Part]] x5, [[Accel Charge]] x1, [[E-Recovery Tank]] x1 |
|items = [[Missile Tank]] x26, [[Energy Tank]] x1, [[Energy Part]] x5, [[Accel Charge]] x1, [[E-Recovery Tank]] x1 |
||
|features = [[Holographic Generator|Holographically generated]] environments, variety of jungle-dwelling species from different planets |
|features = [[Holographic Generator|Holographically generated]] environments, variety of jungle-dwelling species from different planets |
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}} |
}} |
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− | ''' |
+ | {{nihongo|'''Sector 1 / Biosphere'''|セクター1・バイオスフィア|Sekutā 1 · Baiosufia}}, is a lush jungle sector of the [[BOTTLE SHIP]]. During the ride from the [[Main Elevator (Main Sector)|Main Elevator]], [[Samus Aran]] is notified that a level 3 alert is in effect in the sector. Samus is also advised not travel alone and to remain armed. It contains several jungle-inhabiting creatures Samus has seen before, but also several new ones. [http://www.gametrailers.com/player/101658.html] The area also contains multiple [[Holographic Generator]]s, the [[Breeding Room]], the [[Scrap Block]], the [[Bioweapon Research Center]], the "[[rainforest]]", the [[Subterranean Control Room]] and the [[Biological Experiment Floor]]. The [[Diffusion Beam]] and [[Seeker Missiles]] are acquired here, and [[Samus]] activates her [[Space Jump]] and [[Screw Attack]] without [[Authorization|consent]]. |
+ | |||
⚫ | |||
− | [[Adam]] orders [[Lyle Smithsonian]] to secure a path to a facility, but he is later found dead with his corpse torn apart. Later, she finds a runaway |
+ | [[Adam]] orders [[Lyle Smithsonian]] to secure a path to a facility, but he is later found dead with his corpse torn apart. Later, she finds a runaway Federation Soldier and follows him after she defeated a full grown [[Ridley (clone)|Ridley]]. It is revealed that the runaway was [[James Pierce]], seeing how his corpse ends up in the [[Bioweapon Research Center]]. |
+ | |||
+ | ==Enemies== |
||
+ | *[[Bull]] |
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+ | *[[Cyborg Zebesian]] |
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+ | *[[Desbrachian]] |
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+ | *[[Dragotix]] |
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+ | *[[FG II-Graham]] |
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+ | *[[FG-1000]] |
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+ | *[[Fly Pod]] |
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+ | *[[Fune]] |
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+ | *[[Geemer]] |
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+ | *[[Ghalmanian]] |
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+ | *[[Gripper]] |
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+ | *[[Griptian]] |
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+ | *[[Groganch]] |
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+ | *[[Kihunter]] |
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+ | *[[King Kihunter]] |
||
+ | *[[Little Birdie]] |
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+ | *[[Mighty Griptian]] |
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+ | *[[Mystery Creature]] |
||
+ | *[[Namihe]] |
||
+ | *[[Poison Gripper]] |
||
+ | *[[Reo]] |
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+ | *[[Rhedogian]] |
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+ | *[[Sidehopper]] |
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+ | *[[Skultera]] |
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+ | *[[Super Kihunter]] |
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+ | *[[Super Zebesian]] |
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+ | *[[Waver]] |
||
+ | *[[Whipvine]] |
||
+ | *[[Zero]] |
||
+ | *[[Zuru]] |
||
+ | |||
+ | ==Rooms== |
||
+ | {{Main|List of rooms in Metroid: Other M/Biosphere}} |
||
==Official data== |
==Official data== |
||
− | [[File:Biosphere.jpg|thumb|right|312px| |
+ | [[File:Biosphere.jpg|thumb|right|312px|[[Gallery Mode]]]] |
===Nintendo of Europe press release=== |
===Nintendo of Europe press release=== |
||
''"The Biosphere, for example, is a gigantic greenhouse containing a jungle complete with waterfall, rainfall and countless tropical – and aggressive – creatures and plants."'' |
''"The Biosphere, for example, is a gigantic greenhouse containing a jungle complete with waterfall, rainfall and countless tropical – and aggressive – creatures and plants."'' |
||
− | === |
+ | ===[[Metroid: Other M Art Folio|''Metroid: Other M'' Art Folio]]=== |
⚫ | |||
− | ====The Storms of the |
+ | ====The Storms of the Biosphere==== |
''"The first sector I explored was called the Biosphere. The lush, tropical environments were homes to all kinds of jungle creatures, like [[Reo]]s, [[Kihunter]], and [[Waver]]s. All were aggressive, and often the only safe spots were the superstructures affixed to the trees. The synthesized precipitation did me no favors."'' |
''"The first sector I explored was called the Biosphere. The lush, tropical environments were homes to all kinds of jungle creatures, like [[Reo]]s, [[Kihunter]], and [[Waver]]s. All were aggressive, and often the only safe spots were the superstructures affixed to the trees. The synthesized precipitation did me no favors."'' |
||
====Holographic Environments==== |
====Holographic Environments==== |
||
− | [[File: |
+ | [[File:Biosphere Environment Generator HD.jpg|thumb|300px|An environment generator.]] |
''"As the Biosphere was the first simulated environment I saw, it took some time for me to discover that much of the area was completely holographic. Real features like rock walls and flowing waterfalls were surrounded by believable background vistas clearly designed for the benefit of the indigenous fauna."'' |
''"As the Biosphere was the first simulated environment I saw, it took some time for me to discover that much of the area was completely holographic. Real features like rock walls and flowing waterfalls were surrounded by believable background vistas clearly designed for the benefit of the indigenous fauna."'' |
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==Trivia== |
==Trivia== |
||
− | *The Biosphere is the only area where [[Adam]] does not authorize any of Samus's equipment. Instead, Samus self-authorizes upgrades without his permission. |
+ | *The Biosphere is the only area where [[Adam]] does not authorize any of Samus's equipment. Instead, Samus self-authorizes her upgrades without his permission. |
− | *Many areas of the Biosphere appear to have been damaged by overgrown |
+ | *Many areas of the Biosphere appear to have been damaged by overgrown plant life, despite the fact that the BOTTLE SHIP had only been abandoned for a brief time when Samus explored it (giving the plant life little time to grow to such an extent). It is possible that some areas of the station had been left unused by the researchers and thus retained damage from when the facility was originally decommissioned, or that the plant life there was capable of growing at abnormally fast rates. |
− | *The sector is home to an infamous sequence |
+ | *The sector is home to an infamous sequence in a dilapidated [[Ghalmanian shaft|elevator shaft]], where Samus is required to destroy the support structures for the [[elevator]] and jump into an alcove to avoid being crushed herself. |
+ | *A biosphere is also mentioned in ''[[Metroid Prime]]'', in [[Tallon IV]]'s Logbook entry (although it does not refer to an area, rather, a real biosphere, see below): ''"What remains of the biosphere is slowly fading due to exposure to [[Phazon]] radiation."'' |
||
+ | *Concept art depicts mechanisms identified as [[Wikipedia:Stevenson screen|Stevenson screens]] in the Biosphere. However, no such devices are ever seen in the finished game. Despite this, both the [[Observation Room]] and the [[Swamp Zone]], which contain Stevenson screens in the artwork, feature [[Holographic Generator]]s that reveal an exit, and also observation windows (containing information terminals) that can be entered from the outside. |
||
+ | *The "intrigue" theme that plays after Samus leaves the Breeding Room is called "[[Sector 1 Biosphere]]", and is included in the ''[[Samus Archives Sound Selection]]''. |
||
+ | |||
+ | ==Etymology== |
||
+ | In real-life, a [http://en.wikipedia.org/wiki/Biosphere biosphere] is a closed, self-regulating system containing ecosystems, natural or artificial. |
||
==Gallery== |
==Gallery== |
||
− | <gallery |
+ | <gallery captionalign="center"> |
− | + | Biosphere_Corridor_1_HD.jpg|An [[L-shaped corridor]] in the Biosphere. |
|
− | + | Biosphere_hallway_overgrown_HD.jpg|An [[overgrown hallway]]. |
|
− | + | Ghalmanian_tail_HD.jpg|Samus is captured by a [[Ghalmanian]]. |
|
− | + | Samus_engages_Ghalmanian_HD.jpg|Samus engages the Ghalmanian in the "[[confrontation room]]". |
|
Ghalmanian battle Overblast recoil Biosphere HD.jpg|Samus blasts the Ghalmanian attacker. |
Ghalmanian battle Overblast recoil Biosphere HD.jpg|Samus blasts the Ghalmanian attacker. |
||
− | + | Biosphere_Central_chamber_HD.jpg|Samus enters a central chamber in the Biosphere. |
|
− | + | Samus_grapples_with_Griptian.jpg|Samus tussles with a [[Griptian]]. |
|
− | + | Biosphere_containment_booth_HD.jpg|A containment tank in the Biosphere. |
|
− | + | Biotree.png|A tree in a hidden shaft near the Breeding Room. |
|
− | + | Biosphere_Little_Birdie_watching_HD.jpg|Samus senses that something is watching her. |
|
− | + | Biosphere_Corridor_2_HD.jpg|A [[long pathway]]. |
|
− | + | Biosphere_Plain_Stream_HD.jpg|An open plain area containing a river. |
|
− | + | Biosphere_staircase.jpg|A long staircase |
|
+ | MOM Samus and Ghalmanian under falling elevator.png|Samus and a Ghalmanian under a collapsing elevator. |
||
− | + | Plants.jpg|More of the Biosphere's vegetation. |
|
− | + | Biosphere_Corridor_3_HD.jpg|An [[illuminated corridor]]. |
|
− | + | Biosphere_Navigation_Booth_HD.jpg|A Biosphere Navigation Booth. |
|
− | + | Biosphere_Corridor_4_HD.jpg|Samus races along a forest-like area. |
|
− | + | Biosphere_Tunnel_HD.jpg|A tunnel in the Biopshere. |
|
− | + | Biosphere_Biological_Experiment_Floor_HD.jpg|The [[Biological Experiment Floor]]. |
|
− | + | Biosphere_Bridge_HD.jpg|A long bridge in the Biosphere. |
|
− | + | Biosphere_Swamp_HD.jpg|A rain-soaked swamp. |
|
− | + | Biosphere_forest_HD.jpg|Samus runs through a long forest hallway. |
|
− | + | Jungle_vines_Biosphere_HD.jpg|A [[jungle hallway]]. |
|
+ | ULF_37_MOM.png|Several flowers that bear resemblance to vegetation in [[Brinstar]]. |
||
+ | Other M Glitched Hologram.gif|A damaged part of the wall disrupts a hologam. |
||
</gallery> |
</gallery> |
||
+ | ==See also== |
||
⚫ | |||
+ | *[[Biosphere/Items]] |
||
⚫ | |||
[[es:Sector 1 / Biosphere]] |
[[es:Sector 1 / Biosphere]] |
||
+ | [[ru:Биосфера]] |
||
− | [[Category: |
+ | [[Category:BOTTLE SHIP]] |
[[Category:Biosphere]] |
[[Category:Biosphere]] |
||
[[Category:Jungle areas]] |
[[Category:Jungle areas]] |
Revision as of 02:00, 16 April 2020
Sector 1 / Biosphere (セクター1・バイオスフィア Sekutā 1 · Baiosufia ), is a lush jungle sector of the BOTTLE SHIP. During the ride from the Main Elevator, Samus Aran is notified that a level 3 alert is in effect in the sector. Samus is also advised not travel alone and to remain armed. It contains several jungle-inhabiting creatures Samus has seen before, but also several new ones. [2] The area also contains multiple Holographic Generators, the Breeding Room, the Scrap Block, the Bioweapon Research Center, the "rainforest", the Subterranean Control Room and the Biological Experiment Floor. The Diffusion Beam and Seeker Missiles are acquired here, and Samus activates her Space Jump and Screw Attack without consent.
Adam orders Lyle Smithsonian to secure a path to a facility, but he is later found dead with his corpse torn apart. Later, she finds a runaway Federation Soldier and follows him after she defeated a full grown Ridley. It is revealed that the runaway was James Pierce, seeing how his corpse ends up in the Bioweapon Research Center.
Enemies
- Bull
- Cyborg Zebesian
- Desbrachian
- Dragotix
- FG II-Graham
- FG-1000
- Fly Pod
- Fune
- Geemer
- Ghalmanian
- Gripper
- Griptian
- Groganch
- Kihunter
- King Kihunter
- Little Birdie
- Mighty Griptian
- Mystery Creature
- Namihe
- Poison Gripper
- Reo
- Rhedogian
- Sidehopper
- Skultera
- Super Kihunter
- Super Zebesian
- Waver
- Whipvine
- Zero
- Zuru
Rooms
Official data
Nintendo of Europe press release
"The Biosphere, for example, is a gigantic greenhouse containing a jungle complete with waterfall, rainfall and countless tropical – and aggressive – creatures and plants."
Metroid: Other M Art Folio
The Storms of the Biosphere
"The first sector I explored was called the Biosphere. The lush, tropical environments were homes to all kinds of jungle creatures, like Reos, Kihunter, and Wavers. All were aggressive, and often the only safe spots were the superstructures affixed to the trees. The synthesized precipitation did me no favors."
Holographic Environments
"As the Biosphere was the first simulated environment I saw, it took some time for me to discover that much of the area was completely holographic. Real features like rock walls and flowing waterfalls were surrounded by believable background vistas clearly designed for the benefit of the indigenous fauna."
Metroid.com
Biosphere
"Sector 1 of the BOTTLE SHIP is known as the Biosphere. The lush, tropical environments are home to all kinds of jungle creatures, like Rios, Kihunters, and mobile flytraps. Almost all seem aggressive and hostile."
Trivia
- The Biosphere is the only area where Adam does not authorize any of Samus's equipment. Instead, Samus self-authorizes her upgrades without his permission.
- Many areas of the Biosphere appear to have been damaged by overgrown plant life, despite the fact that the BOTTLE SHIP had only been abandoned for a brief time when Samus explored it (giving the plant life little time to grow to such an extent). It is possible that some areas of the station had been left unused by the researchers and thus retained damage from when the facility was originally decommissioned, or that the plant life there was capable of growing at abnormally fast rates.
- The sector is home to an infamous sequence in a dilapidated elevator shaft, where Samus is required to destroy the support structures for the elevator and jump into an alcove to avoid being crushed herself.
- A biosphere is also mentioned in Metroid Prime, in Tallon IV's Logbook entry (although it does not refer to an area, rather, a real biosphere, see below): "What remains of the biosphere is slowly fading due to exposure to Phazon radiation."
- Concept art depicts mechanisms identified as Stevenson screens in the Biosphere. However, no such devices are ever seen in the finished game. Despite this, both the Observation Room and the Swamp Zone, which contain Stevenson screens in the artwork, feature Holographic Generators that reveal an exit, and also observation windows (containing information terminals) that can be entered from the outside.
- The "intrigue" theme that plays after Samus leaves the Breeding Room is called "Sector 1 Biosphere", and is included in the Samus Archives Sound Selection.
Etymology
In real-life, a biosphere is a closed, self-regulating system containing ecosystems, natural or artificial.