Wikitroid
Wikitroid
Tags: Visual edit apiedit
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|dmg = Very high
 
|dmg = Very high
 
|effect = Destroys enemies and artificial objects within the room.
 
|effect = Destroys enemies and artificial objects within the room.
|use = To destroy Maldium and the [[Leviathan]] [[Shield Generator]]s on [[Bryyo]].
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|use = To destroy Maldium and the [[Leviathan Shield Generator]]s on [[Bryyo]].
 
}}
 
}}
   
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The '''Ship Missile''' is a concussive weapon used by [[Samus Aran]]'s [[Samus Aran's Gunship|gunship]].
The '''Ship Missile''' allows [[Samus Aran]]'s [[Samus Aran's Gunship|gunship]] to fire missiles at a ground target using the [[Command Visor]]. This can be used to destroy objects made of [[Maldium]], or in a [[Bombing Run]]. The Ship Missile begins with 3 missiles, and can be expanded using [[Ship Missile Expansion]]s to fire up to 11 missiles. Ship Missiles can only be found in ''[[Metroid Prime 3: Corruption]]''.
 
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==Description==
 
The Gunship is able to fire missiles at a ground target when Samus is using the [[Command Visor]]. This can be used to destroy objects made of [[Maldium]], or in a [[Bombing Run]]. The Ship Missile begins with 3 missiles, and can be expanded using [[Ship Missile Expansion]]s to fire up to 11 missiles. Ship Missile Expansions can only be found in ''[[Metroid Prime 3: Corruption]]''.
   
 
Ship Missiles are mostly used in [[Bryyo]] for destroying a [[Space Pirate]] [[Anti-Air Cannon "Tiamat"|construction]] [[Temple of Bryyo|site]], another destroying a Maldium barricade, and the two [[Leviathan Shield Generator]]s. It is also used once in the [[Pirate Homeworld]] to destroy a Maldium door leading to the [[Pirate Homeworld Seed|Leviathan Seed]]. The Missiles can also be used in any open field to attack enemies.
 
Ship Missiles are mostly used in [[Bryyo]] for destroying a [[Space Pirate]] [[Anti-Air Cannon "Tiamat"|construction]] [[Temple of Bryyo|site]], another destroying a Maldium barricade, and the two [[Leviathan Shield Generator]]s. It is also used once in the [[Pirate Homeworld]] to destroy a Maldium door leading to the [[Pirate Homeworld Seed|Leviathan Seed]]. The Missiles can also be used in any open field to attack enemies.
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If no enemy is present in an area where the Ship Missiles can be used, the Command Visor will say there is no valid target.
 
If no enemy is present in an area where the Ship Missiles can be used, the Command Visor will say there is no valid target.
   
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==''[[Nintendo Land]]''==
==Inventory data==
 
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{{Noncanon}}
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In ''Nintendo Land'', Missiles are a weapon used by player [[Mii]]s controlling the Gunship with the GamePad. They are used by fully charging up a normal shot. They fire in a straight line and create a large blast radius upon exploding. Enemies will try to flee the blast radius if they are not already caught in it. Missiles can be upgraded with the [[Ice Charge Shot]], which deals no damage but can freeze enemies in place, which is crucial for fighting [[Metroid larva|Metroids]].
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A Missile is also available as a prize for the Nintendo Land Plaza, which can be randomly unlocked by spending coins in the central tower's pachinko game.
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{{Endnoncanon}}
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==Official data==
 
===Inventory data===
 
{{Logbook
 
{{Logbook
 
|game = mp3
 
|game = mp3
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|notes = Ship Missiles can destroy objects made of Maldium.<br />Each Gunship Missile Expansion you find will increase the number of Missiles your gunship can carry by 1.
 
|notes = Ship Missiles can destroy objects made of Maldium.<br />Each Gunship Missile Expansion you find will increase the number of Missiles your gunship can carry by 1.
 
}}
 
}}
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===''Nintendo Land''===
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''"The Gunship's missiles have a huge blast radius, so they're useful against players who like to hide. Just make sure you don't get caught in the blast yourself!"''
   
 
==Trivia==
 
==Trivia==
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[[File:Mp3 ship missile upgrade2.png|thumb|[[Inventory]] model]]
*When the Ship Missiles are used against an object, there will be a target. However, when used on enemies, Samus does not need to target anything.
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*When the Ship Missiles are used against an inanimate object, a target will be present to lock-on to. However, when used on enemies, no specific target is required.
 
*Strangely, as with her other weapons, Ship Missiles do not harm Samus even when she is in their line of fire.
 
*Strangely, as with her other weapons, Ship Missiles do not harm Samus even when she is in their line of fire.
 
*In ''[[Metroid Prime: Federation Force]]'', Samus assists the [[Federation Force]] during the battle against the [[Rohkor Beetle]] using Ship Missiles. At the end of the battle, she fires some at the Beetle's underbelly when it tries to trample the Force.
 
*In ''[[Metroid Prime: Federation Force]]'', Samus assists the [[Federation Force]] during the battle against the [[Rohkor Beetle]] using Ship Missiles. At the end of the battle, she fires some at the Beetle's underbelly when it tries to trample the Force.
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*There are many wide, outdoor, combat-heavy areas where Ship Missiles could logically be used, but are inacessible due to the lack of [[Command Icon]]s within said areas. Thus, there are very few situations where Ship Missiles can be used against enemies, which leaves the weapon mostly useful for the handful of inanimate objects that are otherwise indestructible. This makes the Ship Missile Expansions trivial due to the unlikelihood of Samus using up her Gunship's entire ammo reserve during the course of ''Metroid Prime 3''.
*Ship Missles in combat are inefficient compared to Hypermode, and many rooms where they would be useful are inaccessible. This makes the weapon and its collectible expansions the one of the most unnecessary in the whole Metroid series, rivaled only by the [http://metroid.wikia.com/wiki/Flamethrower Flamethrower] in Metroid Prime, [http://metroid.wikia.com/wiki/Power_Bomb Power Bombs] in Metroid: Zero Mission and Other M.
 
   
 
{{Missiles}}
 
{{Missiles}}
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[[Category:Armaments]]
 
[[Category:Armaments]]
 
[[Category:Concussive weaponry]]
 
[[Category:Concussive weaponry]]
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[[Category:Nintendo Land]]

Revision as of 05:17, 13 December 2019

The Ship Missile is a concussive weapon used by Samus Aran's gunship.

Description

The Gunship is able to fire missiles at a ground target when Samus is using the Command Visor. This can be used to destroy objects made of Maldium, or in a Bombing Run. The Ship Missile begins with 3 missiles, and can be expanded using Ship Missile Expansions to fire up to 11 missiles. Ship Missile Expansions can only be found in Metroid Prime 3: Corruption.

Ship Missiles are mostly used in Bryyo for destroying a Space Pirate construction site, another destroying a Maldium barricade, and the two Leviathan Shield Generators. It is also used once in the Pirate Homeworld to destroy a Maldium door leading to the Leviathan Seed. The Missiles can also be used in any open field to attack enemies.

Though it is capable of killing any kind of enemy on a single Bombing Run (including the Berserker Knight), this weapon cannot damage creatures in Hypermode or Space Pirates with their shields up. The Missiles do not need to actually hit the enemy in order to kill them. However, they may take cover under buildings (most noticeable in Cargo Dock B).

If no enemy is present in an area where the Ship Missiles can be used, the Command Visor will say there is no valid target.

Nintendo Land

Noncanon
"What's the matter? All I said was that Komaytos look like little Metr-"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

In Nintendo Land, Missiles are a weapon used by player Miis controlling the Gunship with the GamePad. They are used by fully charging up a normal shot. They fire in a straight line and create a large blast radius upon exploding. Enemies will try to flee the blast radius if they are not already caught in it. Missiles can be upgraded with the Ice Charge Shot, which deals no damage but can freeze enemies in place, which is crucial for fighting Metroids.

A Missile is also available as a prize for the Nintendo Land Plaza, which can be randomly unlocked by spending coins in the central tower's pachinko game.

Non-canon warning: Non-canonical information ends here.

Official data

Inventory data

ShipMissileScan
ShipMissileScan

Ship Missile

Metroid Prime 3: Corruption

Inventory entry

Your gunship is now capable of firing a salvo of Missiles.
While in Command Visor, lock on with Wii Z button to a Ship Missile Command Icon. Your gunship will fly over the area and bombard the environment with Missile attacks.

Notes

Ship Missiles can destroy objects made of Maldium.
Each Gunship Missile Expansion you find will increase the number of Missiles your gunship can carry by 1.

Nintendo Land

"The Gunship's missiles have a huge blast radius, so they're useful against players who like to hide. Just make sure you don't get caught in the blast yourself!"

Trivia

Mp3 ship missile upgrade2

Inventory model

  • When the Ship Missiles are used against an inanimate object, a target will be present to lock-on to. However, when used on enemies, no specific target is required.
  • Strangely, as with her other weapons, Ship Missiles do not harm Samus even when she is in their line of fire.
  • In Metroid Prime: Federation Force, Samus assists the Federation Force during the battle against the Rohkor Beetle using Ship Missiles. At the end of the battle, she fires some at the Beetle's underbelly when it tries to trample the Force.
  • There are many wide, outdoor, combat-heavy areas where Ship Missiles could logically be used, but are inacessible due to the lack of Command Icons within said areas. Thus, there are very few situations where Ship Missiles can be used against enemies, which leaves the weapon mostly useful for the handful of inanimate objects that are otherwise indestructible. This makes the Ship Missile Expansions trivial due to the unlikelihood of Samus using up her Gunship's entire ammo reserve during the course of Metroid Prime 3.