Wikitroid
Register
Wikitroid
No edit summary
(37 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
{{Infobox Creature
 
{{Infobox Creature
 
|name = Shriekbat
 
|name = Shriekbat
|image = [[Image:Shriekbat.JPG|150px]]
+
|image = [[File:Shriekbat.JPG|150px]]
|caption = Shriekbats as they appear in ''[[Metroid Prime]]''.
+
|caption = Artwork from ''[[Metroid Prime]]''
 
|games = ''[[Metroid Prime]]''<br/>''[[Metroid Prime 2: Echoes]]''<br/>''[[Metroid Prime Hunters]]''<br/>''[[Metroid Prime 3: Corruption]]''
 
|games = ''[[Metroid Prime]]''<br/>''[[Metroid Prime 2: Echoes]]''<br/>''[[Metroid Prime Hunters]]''<br/>''[[Metroid Prime 3: Corruption]]''
|location = [[Chozo Ruins]], [[Magmoor Caverns]], [[Phendrana Drifts]], [[Arcterra]], [[Aether]], [[Bryyo]], [[Elysia]], [[Pirate Homeworld]], [[GFS Valhalla]].
+
|location = [[Chozo Ruins]], [[Magmoor Caverns]], [[Phendrana Drifts]], [[Arcterra]], [[Alinos]], [[Aether]], [[Bryyo]], [[Elysia]], [[Pirate Homeworld]], [[G.F.S. Valhalla|G.F.S. ''Valhalla'']]
 
|homeworld = [[Tallon IV]] [http://www.metroid.com/prime/popup_flash.html]
 
|homeworld = [[Tallon IV]] [http://www.metroid.com/prime/popup_flash.html]
 
|attacks = Dive-bombing - explosion on contact.
 
|attacks = Dive-bombing - explosion on contact.
 
|weakness = Targeting with Thermal imaging.
 
|weakness = Targeting with Thermal imaging.
 
}}'''Shriekbats''' are a species of flying creatures found in the [[Metroid Prime (series)|''Metroid Prime'' series]]. They are very similar to the [[Skree]] of [[Zebes]] in their basic form, but many different breeds exist, spanning several planets.
}}
 
   
 
The Shriekbats of [[Tallon IV]] most closely resemble the Skrees, though they do not rotate when roosting, and do not have exoskeletons that will fragment in the event of an explosion. Unlike Skrees, all existing variants of the Shriekbats dive-bomb their prey/threat at the cost of their own lives, exploding when impacting any surface. On [[Tallon IV]], the '''[[Ice Shriekbat]]''' variant is adapted to life in the [[Phendrana Drifts]]. Similar versions are located on [[Arcterra]]. The Shriekbats of [[Aether]], however, do not resemble the classic Skree at all. They instead take on the appearance of purple horseshoe-shaped creatures with a pair of bat-like wings. They do, however, behave identically to their relatives.
'''Shriekbats''' are a species of creatures found in the ''[[Metroid Prime Trilogy]]''. They are very similar to the [[Skree]] of [[Zebes]] in their basic form, but many different versions exist, spanning several planets.
 
   
 
In ''[[Metroid Prime 3: Corruption]]'', there are four different kinds of Shriekbat: '''[[Bryyonian Shriekbat]]''', '''[[Elysian Shriekbat]]''', '''[[Urtragian Shriekbat]]''', and '''[[Phazon Shriekbat]]'''. The Urtragian variant closely resembles those from Aether, while the Bryyonian subspecies are literal bats. Elysian Shriekbats are robotic imitations from Skytown, built by the [[Chozo]]. Phazon Shriekbats resemble no other known organisms, and are only found in areas heavily corrupted with [[Phazon]].
The Shriekbats of [[Tallon IV]] most closely resemble the Skrees, though they do not rotate when roosting, and do not have exoskeletons that will fragment in the event of an explosion. Unlike Skrees, all existing variants of the Shriekbats dive-bomb their prey/threat at the cost of their own lives, exploding when impacting any surface. On [[Tallon IV]], the '''[[Ice Shriekbat]]''' variant is adapted to life in the [[Phendrana Drifts]]. Similar versions are located on [[Arcterra]]. The Shriekbats of [[Aether]], however, do not resemble the classic Skree at all. They instead take on the appearance of purple horseshoe-shaped creatures with a pair of bat-like wings. They do, however, act identically to their relatives.
 
   
  +
==Locations==
In ''[[Metroid Prime 3: Corruption]]'', there are four different kinds of Shriekbat: '''[[Bryyonian Shriekbat]]''', '''[[Elysian Shriekbat]]''', '''[[Urtragian Shriekbat]]''', and '''[[Phazon Shriekbat]]'''. The Urtragian variant closely resembles those from Aether, while the Bryyonian subspecies are literal bats. Elysian Shriekbats are robotic copies from Skytown, built by the Chozo. Phazon Shriekbats resemble no other known organisms, and are found only in areas heavy in Phazon concentration.
 
 
===''Metroid Prime''===
  +
*[[Arboretum Access]]
  +
*[[Ruined Gallery]]
  +
*[[Gathering Hall (Chozo Ruins)|Gathering Hall]]
  +
*[[Watery Hall Access]]
  +
*[[East Atrium]]
  +
*[[Energy Core]]
  +
*[[Burning Trail]]
  +
 
===''Metroid Prime Hunters''===
  +
*[[Council Chamber]]
  +
*[[Arcterra Gateway]]
  +
*[[Drip Moat]]
  +
 
===''Metroid Prime 2: Echoes''===
  +
*[[Temple Access (Agon Wastes)|Temple Access]]
  +
*[[Temple Transport Access (Torvus Bog)|Temple Transport Access]]
  +
*[[Path of Roots]]
  +
*[[Great Bridge]]
   
 
==Official data==
 
==Official data==
 
===Logbook entries===
 
===Logbook entries===
  +
{{Logbook
''For individual Logbook entries, see related articles.''
 
  +
|placement = top
[[Image:MP2Shriekbat.png|thumb|right|A Shriekbat from [[Aether]].]]
 
  +
|rightimg = [[File:ShriekbatScan.png]]
[[File:Elysian Shriekbat.png|thumb|right|[[Elysian Shriekbat]]]]
 
  +
|game = mp1
{{Infobox Multiple Logbooks
 
  +
|temp = Morphology: Shriekbat<br />Territorial ceiling-dweller. Body temperature peaks at 121° centigrade.
|title_1 = ''[[Metroid Prime]]''
 
|text_1 = The Shriekbat is a territorial ceiling dweller. Body temperature peaks at 121 centigrade. Shriekbats have high internal temperature, making them easy to spot with thermal imaging. They roost on cave ceilings while hunting for small prey. Fiercely territorial, they dive-bomb anything that wanders near.
+
|text = Shriekbats have high internal temperature, making them easy to spot with thermal imaging. They roost on cave ceilings while hunting for small prey. Fiercely territorial, they dive-bomb anything that wanders near.
  +
}}{{Logbook
|title_2 = ''[[Metroid Prime Hunters]]''
 
  +
|placement = center
|text_2 = A winged creature that explodes on contact to defends its territory, it will attack any creature approaching its nesting grounds. Inhabitants of [[Tallon IV]] have called for its extermination because of the threat it poses to the infrastructure and cultural heritage of the planet.
 
  +
|game = mph
|final_title = ''[[Metroid Prime 2: Echoes]]''
 
  +
|rightimg = blank
|final_text = Morphology: Shriekbat. Territorial flying rodents. Rapid-flying, explosive enemies. Target and eliminate enemy at range if possible.<br/>Shriekbats have high internal temperatures, leading them to seek cool climates to dwell in. They prefer caverns, roosting on ceilings while hunting for small prey. Fiercely terratorial, they dive-bomb anything that wanders near. This attack is fatal for the Shriekbat, as the impact sets off a discharge of thermal energy.
 
 
|text = A winged creature that explodes on contact to defends its territory, it will attack any creature approaching its nesting grounds. Inhabitants of [[Tallon IV]] have called for its extermination because of the threat it poses to the infrastructure and cultural heritage of the planet.
  +
}}{{Logbook
  +
|placement = bottom
  +
|game = mp2
  +
|rightimg = blank
  +
|temp = Morphology: Shriekbat<br />Territorial flying rodents. Rapid-flying, explosive enemies. Target and eliminate enemy at range if possible.
 
|text = Shriekbats have high internal temperatures, leading them to seek cool climates to dwell in. They prefer caverns, roosting on ceilings while hunting for small prey. Fiercely terratorial, they dive-bomb anything that wanders near. This attack is fatal for the Shriekbat, as the impact sets off a discharge of thermal energy.
 
}}
 
}}
   
===''Metroid Prime'' website===
+
===''Metroid Prime'' [[Metroid.com|website]]===
  +
[[File:Sandbat_crop.png|thumb|180px|An [[Aether]]ian Shriekbat]]
 
''"Shriekbats are fiercely territorial ceiling dwellers. They roost on cave ceilings from tiny posterior legs while hunting small prey, and will aggressively dive-bomb anything they perceive to be too large to consume. A high internal temperature makes them easy to spot with thermal imaging.''
 
''"Shriekbats are fiercely territorial ceiling dwellers. They roost on cave ceilings from tiny posterior legs while hunting small prey, and will aggressively dive-bomb anything they perceive to be too large to consume. A high internal temperature makes them easy to spot with thermal imaging.''
   
 
''Its small body is dwarfed by razor-sharp wings. Body temperature peaks at 121 degrees centigrade."''
 
''Its small body is dwarfed by razor-sharp wings. Body temperature peaks at 121 degrees centigrade."''
  +
[[Image:SBPINBALL.PNG|thumb|right|''[[Metroid Prime Pinball]]''.]]
 
 
===''Metroid Prime Pinball'' manual===
 
===''Metroid Prime Pinball'' manual===
 
''"A fast moving creature that dive-bombs its target while emitting a high-pitched squeal."''
 
''"A fast moving creature that dive-bombs its target while emitting a high-pitched squeal."''
  +
{{-}}
  +
==Unused variants==
  +
{{Noncanon}}
  +
Unused Shriekbat subspecies are featured in the internal data of ''Metroid Prime 2: Echoes'', suggesting these were intended to be enemies, but likely scrapped for being too similar to regular Shriekbats. '''Infant Shriekbats''' and '''Minirees''', which may in fact be the same creature, only exist as a name with no programmed data, sounds, models or textures. There is an unused [[Logbook]] entry for a '''Dark Shriekbat''', which is said to be more durable than one on Aether:<ref name=The Cutting Room Floor>http://tcrf.net/Metroid_Prime_2:_Echoes/Old_Scan_Data_Lists</ref>
  +
  +
{{Logbook
  +
|game = Metroid Prime 2: Echoes
  +
|temp = Morphology: Dark Shriekbat<br />Darkling cavern dweller.<br />Presence of symbiote increases durability of target. Use high-damage or light-based attacks when targeting this creature.
  +
|text = Darkling Shriekbats prefer the cooler climates found on Dark Aether, gaining strength from the lack of pure light and heat.<br />Though more durable, they still explode on impact when performing an assault run on an enemy.
 
}}
  +
{{Endnoncanon}}
  +
  +
==Trivia==
  +
*In ''ReCore'', a 2016 Xbox One game developed by veterans of the original ''Metroid Prime'', the Diver enemies resemble Shriekbats in their behavior and method of attack.
  +
*Despite being described as "rodents" in ''Metroid Prime 2''<nowiki/>'s Logbook entry, Shriekbats actually have zero qualities in common with actual rodents.
  +
**Similarly, real-life bats are falsely deemed by some to be "flying rats".
  +
  +
==Gallery==
  +
<gallery>
  +
Shriekbat_Scan_Images_Dolphin_HD.jpg|''[[Metroid Prime]]'' [[scan]]
  +
Shriekbat_scanpic.png|Scan image seen on the [[Orpheon]].
  +
BrownShriekbats.png|A brown variety of Shriekbat in ''Prime'', seen only in the [[Ruined Gallery]].
  +
Burning_trail_exploding_shreikbat_dolphin_hd.jpg|An exploding Shriekbat in ''Metroid Prime''
  +
HuntersShriekbat.png|''[[Metroid Prime Hunters]]''
  +
MP2Shriekbat.png|Artwork from ''[[Metroid Prime 2: Echoes]]''
 
Elysian shriekbat.png|[[Elysian Shriekbat]]
 
SBPINBALL.PNG|''[[Metroid Prime Pinball]]''
  +
</gallery>
  +
  +
==References==
  +
<references/>
  +
{{Shriekbat}}
  +
  +
[[es:Shriekbat]]
 
[[Category:Species]]
 
[[Category:Species]]
 
[[Category:Shriekbat Family]]
 
[[Category:Shriekbat Family]]
Line 47: Line 108:
 
[[Category:GFS Valhalla]]
 
[[Category:GFS Valhalla]]
 
[[Category:Recurring Species]]
 
[[Category:Recurring Species]]
[[Category:Prime Bestiary]]
+
[[Category:Large Flyers]]
[[Category:Pinball Bestiary]]
+
[[Category:Alinos]]
[[Category:Echoes Bestiary]]
 

Revision as of 18:50, 24 October 2018

Shriekbats are a species of flying creatures found in the Metroid Prime series. They are very similar to the Skree of Zebes in their basic form, but many different breeds exist, spanning several planets.

The Shriekbats of Tallon IV most closely resemble the Skrees, though they do not rotate when roosting, and do not have exoskeletons that will fragment in the event of an explosion. Unlike Skrees, all existing variants of the Shriekbats dive-bomb their prey/threat at the cost of their own lives, exploding when impacting any surface. On Tallon IV, the Ice Shriekbat variant is adapted to life in the Phendrana Drifts. Similar versions are located on Arcterra. The Shriekbats of Aether, however, do not resemble the classic Skree at all. They instead take on the appearance of purple horseshoe-shaped creatures with a pair of bat-like wings. They do, however, behave identically to their relatives.

In Metroid Prime 3: Corruption, there are four different kinds of Shriekbat: Bryyonian Shriekbat, Elysian Shriekbat, Urtragian Shriekbat, and Phazon Shriekbat. The Urtragian variant closely resembles those from Aether, while the Bryyonian subspecies are literal bats. Elysian Shriekbats are robotic imitations from Skytown, built by the Chozo. Phazon Shriekbats resemble no other known organisms, and are only found in areas heavily corrupted with Phazon.

Locations

Metroid Prime

Metroid Prime Hunters

Metroid Prime 2: Echoes

Official data

Logbook entries

ShriekbatScan

Shriekbat

Metroid Prime

Temporary scan

Morphology: Shriekbat
Territorial ceiling-dweller. Body temperature peaks at 121° centigrade.

Logbook entry

Shriekbats have high internal temperature, making them easy to spot with thermal imaging. They roost on cave ceilings while hunting for small prey. Fiercely territorial, they dive-bomb anything that wanders near.

Shriekbat

Metroid Prime Hunters

Logbook entry

A winged creature that explodes on contact to defends its territory, it will attack any creature approaching its nesting grounds. Inhabitants of Tallon IV have called for its extermination because of the threat it poses to the infrastructure and cultural heritage of the planet.

Shriekbat

Metroid Prime 2: Echoes

Temporary scan

Morphology: Shriekbat
Territorial flying rodents. Rapid-flying, explosive enemies. Target and eliminate enemy at range if possible.

Logbook entry

Shriekbats have high internal temperatures, leading them to seek cool climates to dwell in. They prefer caverns, roosting on ceilings while hunting for small prey. Fiercely terratorial, they dive-bomb anything that wanders near. This attack is fatal for the Shriekbat, as the impact sets off a discharge of thermal energy.

Metroid Prime website

Sandbat crop

An Aetherian Shriekbat

"Shriekbats are fiercely territorial ceiling dwellers. They roost on cave ceilings from tiny posterior legs while hunting small prey, and will aggressively dive-bomb anything they perceive to be too large to consume. A high internal temperature makes them easy to spot with thermal imaging.

Its small body is dwarfed by razor-sharp wings. Body temperature peaks at 121 degrees centigrade."

Metroid Prime Pinball manual

"A fast moving creature that dive-bombs its target while emitting a high-pitched squeal."

Unused variants

Noncanon
"What's the matter? All I said was that Komaytos look like little Metr-"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

Unused Shriekbat subspecies are featured in the internal data of Metroid Prime 2: Echoes, suggesting these were intended to be enemies, but likely scrapped for being too similar to regular Shriekbats. Infant Shriekbats and Minirees, which may in fact be the same creature, only exist as a name with no programmed data, sounds, models or textures. There is an unused Logbook entry for a Dark Shriekbat, which is said to be more durable than one on Aether:Cite error: Invalid <ref> tag; invalid names, e.g. too many

Shriekbat

Metroid Prime 2: Echoes

Temporary scan

Morphology: Dark Shriekbat
Darkling cavern dweller.
Presence of symbiote increases durability of target. Use high-damage or light-based attacks when targeting this creature.

Logbook entry

Darkling Shriekbats prefer the cooler climates found on Dark Aether, gaining strength from the lack of pure light and heat.
Though more durable, they still explode on impact when performing an assault run on an enemy.

Non-canon warning: Non-canonical information ends here.

Trivia

  • In ReCore, a 2016 Xbox One game developed by veterans of the original Metroid Prime, the Diver enemies resemble Shriekbats in their behavior and method of attack.
  • Despite being described as "rodents" in Metroid Prime 2's Logbook entry, Shriekbats actually have zero qualities in common with actual rodents.
    • Similarly, real-life bats are falsely deemed by some to be "flying rats".

Gallery

References