"Space Pirate encrypted data decoded."

The subject of this article is not named in-game.
The current title is from the game's internal data.

"What's the matter? All I said was that Komaytos look like little Metr—"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

The Stoke's projectile can be seen as a yellow dot in the door.

A Stoke[1] is an unused creature in Super Metroid. It is a very small Crocomire that runs around spewing small flames at Samus. The Stoke's AI is incomplete; it cannot recognize slopes and runs through them. Stokes are loaded in RAM in the Crateria room with a small Morph Ball tunnel that requires the Bomb, leading to a Missile Tank.

See alsoEdit


  1. ^ As named in the debug code of Super Metroid

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