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m (→‎Samus: Sorry for the mix-up; this seems to be her Charge Shot animation instead.)
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In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], a '''taunt''' is a move that can be used by characters to provoke, annoy, or mock their opponents, usually after a KO or a successfully executed move or combo. In ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', each character (except for [[Pichu]] and [[Captain Falcon]] in ''Melee'') has only one taunt. This was increased to three taunts per character in ''[[Super Smash Bros. Brawl]]'' onwards, which can be performed when pressing up, side or down on the L button (''Super Smash Bros.''), directional pad (the subsequent four games with a [[GameCube]] controller) or the 1 and 2 buttons on the [[Wii Remote]] alone and with the [[Nunchuk]] (''Brawl''/''[[Super Smash Bros. for Wii U]]''). On the Wii Remote, side taunts can be trickier to perform as both the 1 and 2 buttons must be pressed simultaneously to trigger them.
 
In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], a '''taunt''' is a move that can be used by characters to provoke, annoy, or mock their opponents, usually after a KO or a successfully executed move or combo. In ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', each character (except for [[Pichu]] and [[Captain Falcon]] in ''Melee'') has only one taunt. This was increased to three taunts per character in ''[[Super Smash Bros. Brawl]]'' onwards, which can be performed when pressing up, side or down on the L button (''Super Smash Bros.''), directional pad (the subsequent four games with a [[GameCube]] controller) or the 1 and 2 buttons on the [[Wii Remote]] alone and with the [[Nunchuk]] (''Brawl''/''[[Super Smash Bros. for Wii U]]''). On the Wii Remote, side taunts can be trickier to perform as both the 1 and 2 buttons must be pressed simultaneously to trigger them.
   
==[[Samus]]==
+
==[[Samus (Super Smash Bros.)|Samus]]==
[[Samus]] had a single taunt in the first two games of the series, which was replaced in the later games. In ''Super Smash Bros.'', Samus will hold her [[Arm Cannon]] upright and shake it. The speed of this is increased in ''Melee'', and Samus places her left hand on her hip when doing so. From ''Brawl'' onwards, Samus's taunts are as follows:
+
Samus had a single taunt in the first two games of the series, which was replaced in the later games. In ''Super Smash Bros.'', Samus will hold her [[Arm Cannon]] upright and shake it. The speed of this is increased in ''Melee'', and Samus places her left hand on her hip when doing so. From ''Brawl'' onwards, Samus's taunts are as follows:
   
 
;Up Taunt:Samus performs a karate chop with her left arm. The [[thrusters]] on her back flare as she brings her hand down.
 
;Up Taunt:Samus performs a karate chop with her left arm. The [[thrusters]] on her back flare as she brings her hand down.
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Screen-2.jpg|Samus's Side Taunt in ''Wii U''
 
Screen-2.jpg|Samus's Side Taunt in ''Wii U''
 
Nintendo Direct E3 2018 - Samus taunt.png|Samus's Side Taunt in ''Ultimate''
 
Nintendo Direct E3 2018 - Samus taunt.png|Samus's Side Taunt in ''Ultimate''
  +
SSB Ultimate Samus gravity suit.jpg|Samus's Down Taunt in ''Ultimate''
 
</gallery>
 
</gallery>
   
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</gallery>
 
</gallery>
   
==[[Ridley]]==
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==[[Ridley (Super Smash Bros.)|Ridley]]==
 
Ridley, who makes his debut as a playable character in ''[[Super Smash Bros. Ultimate]]'', has three taunts of his own.
{{Future game}}
 
Ridley, who will debut as a playable character in ''[[Super Smash Bros. Ultimate]]'', has three taunts of his own.
 
   
  +
;Up Taunt:Ridley roars and strikes a threatening pose, while wildly flapping his wings.
;Ridley's Up Taunt:Ridley stands upright, straightening up his body as if he notices something, before easing up while smiling sadistically. As he stands, his body makes an audible crackle. [[Masahiro Sakurai]] has [https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/2/ stated] that this is his favorite taunt in the game, and it shows how tall Ridley is (a reference to the "[[Ridley is too big]]" meme).
 
;Ridley's Side Taunt:Ridley roars and strikes a threatening pose, while wildly flapping his wings.
+
;Side Taunt:Ridley spins in a circle, and finishes with a claw swipe. The pose he adopts afterwards bears a resemblance to his key art for ''Ultimate''.
 
;Down Taunt:Ridley stands upright, straightening up his body as if he notices something, before easing up while smiling sadistically. As he stands, his body makes an audible crackle. [[Masahiro Sakurai]] has [https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/2/ stated] that this is his favorite taunt in the game, and it shows how tall Ridley is (a reference to the "[[Ridley is too big]]" meme).
;Ridley's Down Taunt:Ridley spins in a circle, and finishes with a claw swipe.
 
   
 
<gallery>
 
<gallery>
A Piercing Screech Ridley and Samus Kirby.png|Ridley's Up Taunt
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SSBU Classic Mode Ridley Ending.png|Ridley's Up Taunt
  +
A Piercing Screech Ridley and Samus Kirby.png|Ridley's Down Taunt
 
</gallery>
 
</gallery>
   
==[[Dark Samus]]==
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==[[Dark Samus (Super Smash Bros.)|Dark Samus]]==
 
Dark Samus debuts in ''Ultimate'' as well. Despite being Samus's [[Echo Fighter]], Dark Samus's taunts are distinct from hers.
{{Future game}}
 
  +
Dark Samus debuts in ''Ultimate'' as well. It is likely that despite being Samus's [[Echo Fighter]], Dark Samus's taunts are distinct from hers. What her taunts are, however, is currently unknown.
 
  +
;Up Taunt
  +
:Dark Samus straightens her posture while glowing with blue Phazon energy.
  +
;Side Taunt
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:Dark Samus spins around while glowing with blue Phazon energy.
  +
;Down Taunt
  +
:Dark Samus stops floating and kneels on the floor while holding up her Arm Cannon. This pose is similar to Samus Aran's pose on the box art of ''[[Metroid II: Return of Samus]]'' and ''[[Metroid: Samus Returns]]''.
   
 
{{SSB Moves}}
 
{{SSB Moves}}

Revision as of 23:36, 25 August 2019

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Samus SSB4U intro Zero Laser configuration

Samus's side taunt in Super Smash Bros. for Wii U, depicted in the game's introduction.

In the Super Smash Bros. series, a taunt is a move that can be used by characters to provoke, annoy, or mock their opponents, usually after a KO or a successfully executed move or combo. In Super Smash Bros. and Super Smash Bros. Melee, each character (except for Pichu and Captain Falcon in Melee) has only one taunt. This was increased to three taunts per character in Super Smash Bros. Brawl onwards, which can be performed when pressing up, side or down on the L button (Super Smash Bros.), directional pad (the subsequent four games with a GameCube controller) or the 1 and 2 buttons on the Wii Remote alone and with the Nunchuk (Brawl/Super Smash Bros. for Wii U). On the Wii Remote, side taunts can be trickier to perform as both the 1 and 2 buttons must be pressed simultaneously to trigger them.

Samus

Samus had a single taunt in the first two games of the series, which was replaced in the later games. In Super Smash Bros., Samus will hold her Arm Cannon upright and shake it. The speed of this is increased in Melee, and Samus places her left hand on her hip when doing so. From Brawl onwards, Samus's taunts are as follows:

Up Taunt
Samus performs a karate chop with her left arm. The thrusters on her back flare as she brings her hand down.
Side Taunt
Samus faces the screen and activates the Zero Laser configuration of her Arm Cannon, clenching her fist as she does so. She lets it spin for a few moments before retracting it and returning to her default stance.
Down Taunt
Samus quickly points her Arm Cannon behind, and then crouches to aim in front of her. The cannon flares twice as she does this.

In Brawl, it is possible to transform Samus into Zero Suit Samus mid-match by quickly inputting the up taunt, followed by the down taunt, followed by the up taunt again. If performed correctly, Samus will crouch and her Power Suit will crumble, revealing Zero Suit Samus. Due to the two Samus characters being made separate fighters in Super Smash Bros. for Nintendo 3DS and Wii U and Ultimate, this taunt trick no longer works.

Zero Suit Samus

Zero Suit Samus made her first appearance in Brawl. As such, she has never had only one taunt. Unlike her suited self, Zero Suit Samus speaks in all of her taunts. Her voice in all of her games is provided by Alésia Glidewell. Her taunts are as follows:

Up Taunt
Zero Suit Samus throws her Paralyzer into the air, spins on the ground and catches it. She asks, "Is that all?"
Side Taunt
Zero Suit Samus swings her Plasma Whip in front of her and says "Try me."
Down Taunt
Zero Suit Samus spins in place, twirling the Plasma Whip around her, and stops before saying "You're mine."

Ridley

Ridley, who makes his debut as a playable character in Super Smash Bros. Ultimate, has three taunts of his own.

Up Taunt
Ridley roars and strikes a threatening pose, while wildly flapping his wings.
Side Taunt
Ridley spins in a circle, and finishes with a claw swipe. The pose he adopts afterwards bears a resemblance to his key art for Ultimate.
Down Taunt
Ridley stands upright, straightening up his body as if he notices something, before easing up while smiling sadistically. As he stands, his body makes an audible crackle. Masahiro Sakurai has stated that this is his favorite taunt in the game, and it shows how tall Ridley is (a reference to the "Ridley is too big" meme).

Dark Samus

Dark Samus debuts in Ultimate as well. Despite being Samus's Echo Fighter, Dark Samus's taunts are distinct from hers.

Up Taunt
Dark Samus straightens her posture while glowing with blue Phazon energy.
Side Taunt
Dark Samus spins around while glowing with blue Phazon energy.
Down Taunt
Dark Samus stops floating and kneels on the floor while holding up her Arm Cannon. This pose is similar to Samus Aran's pose on the box art of Metroid II: Return of Samus and Metroid: Samus Returns.