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'''Tomomi Yamane''' is a graphics artist who worked on ''[[Super Metroid|Super Metroid's]]'' graphics. Born on January 2, 1968 in Yamaguchi Prefecture, he was the one who drew the designs for [[Samus]], the opening and ending, enemies, boss designs and face retouching. He also redesigned [[Mother Brain]] from her initial "old lady" appearance.
   
 
When [[Samus]]' brief nudity during the game over sequence was opted against, he had fixed the issue.[http://www.metroid-database.com/sm/interview.php]
'''Tomomi Yamane''' is a graphics artist who worked on ''[[Super Metroid|Super Metroid's]]'' graphics. Born on January 2, 1968 in Yamaguchi Prefecture, he was the one who drew the designs for [[Samus]], the opening and ending, enemies, boss designs and face retouching.
 
 
When [[Samus]]' brief nudity during the game over sequence was opted against, he had fixed the issue.
 
   
 
[[ru:Томоми Яманэ]]
 
[[ru:Томоми Яманэ]]

Revision as of 14:22, 10 May 2014

This article is written from the Real Life point of view Globe

Tomomi Yamane is a graphics artist who worked on Super Metroid's graphics. Born on January 2, 1968 in Yamaguchi Prefecture, he was the one who drew the designs for Samus, the opening and ending, enemies, boss designs and face retouching. He also redesigned Mother Brain from her initial "old lady" appearance.

When Samus' brief nudity during the game over sequence was opted against, he had fixed the issue.[1]