Wikitroid
Wikitroid
m (Remove stray bracket)
m (added a photo discovery)
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|significance = none
 
|significance = none
 
|enemies/wildlife = [[Hunter Ing]], [[Bladepod]]
 
|enemies/wildlife = [[Hunter Ing]], [[Bladepod]]
 
}}'''War Ritual Grounds''' is a room in the [[Sky Temple Grounds]] in ''[[Metroid Prime 2: Echoes]]''. It is shaped exactly like the light [[Aether]] counterpart of this room, the [[Meeting Grounds]]. A gate with a [[Multi-Lock Blast Shield]] that can only be seen in the [[Dark Visor|infrared spectrum]] blocks a [[Missile Expansion]]. Several [[Bladepod]]s can also be found in this room.
}}
 
'''War Ritual Grounds''' is a room in the [[Sky Temple Grounds]] in ''[[Metroid Prime 2: Echoes]]''. It is shaped exactly like the light [[Aether]] counterpart of this room, the [[Meeting Grounds]]. A gate with a [[Multi-Lock Blast Shield]] that can only be seen in the [[Dark Visor|infrared spectrum]] blocks a [[Missile Expansion]]. Several [[Bladepod]]s can also be found in this room.
 
   
 
==Connecting rooms==
 
==Connecting rooms==
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:''"Morphology: Hunter Ing''
 
:''"Morphology: Hunter Ing''
 
:''Elite warriors of the [[Ing]] Horde''
 
:''Elite warriors of the [[Ing]] Horde''
:''Phasing shapeshifter. Deadly in close combat. Dislikes [[Light Beam|bright light]]."''
+
:''Phasing shapeshifter. Deadly in close combat. Dislikes [[Light Beam|bright light]]."''
   
 
==Scans==
 
==Scans==
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;Seeker Door
 
;Seeker Door
 
:''"Scans indicate presence of a control system.''
 
:''"Scans indicate presence of a control system.''
:''Interface method unknown. Control units not present in the visible spectrum or current timespace."''
+
:''Interface method unknown. Control units not present in the visible spectrum or current timespace."''
   
 
;[[Missile Expansion]]
 
;[[Missile Expansion]]
 
:''"Missile Expansion<br />Increases the number of [[Missile]]s you can carry by 5."''
 
:''"Missile Expansion<br />Increases the number of [[Missile]]s you can carry by 5."''
  +
  +
==Gallery==
  +
[[File:War_Ritual_Grounds_Green_Hatch.jpg|thumb|left|255px|The Green Hatch in this room covering the doorway to [[Base Access]].]]
   
 
{{Dark MP2 rooms}}
 
{{Dark MP2 rooms}}

Revision as of 00:02, 24 October 2019

War Ritual Grounds is a room in the Sky Temple Grounds in Metroid Prime 2: Echoes. It is shaped exactly like the light Aether counterpart of this room, the Meeting Grounds. A gate with a Multi-Lock Blast Shield that can only be seen in the infrared spectrum blocks a Missile Expansion. Several Bladepods can also be found in this room.

Connecting rooms

Inhabitants

2 Hunter Ing
"Morphology: Hunter Ing
Elite warriors of the Ing Horde
Phasing shapeshifter. Deadly in close combat. Dislikes bright light."

Scans

Bladepod
"Morphology: Bladepod
Living storage units of the Ing Horde.
These Ing morph their bodies around useful items to protect them. They rely on larger Ing for protection."
Light Beacon
"Xenotech: Luminoth Light Beacon
Generates protective field when energized.
Light Beacons must be energized by Beam weapon fire to function, and remain charged for a limited time."
Ingworms
"Bioscan complete.
This is a collection of mutated Ingworms.
Bioforms have been bred for massive size. It appears the Ing use these creatures to block access to areas."
Seeker Door
"Scans indicate presence of a control system.
Interface method unknown. Control units not present in the visible spectrum or current timespace."
Missile Expansion
"Missile Expansion
Increases the number of Missiles you can carry by 5."

Gallery

War Ritual Grounds Green Hatch

The Green Hatch in this room covering the doorway to Base Access.