Wikitroid
Wikitroid
(Console released today in Europe. Adding references.)
m (I feel like we shouldn't discuss Homebrew here, since Homebrew and other mods can greatly expand any console's capabilities.)
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{{Reallife}}
 
{{Reallife}}
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{{Infobox Game System
 
{{Infobox Game System
 
| title = Wii U
 
| title = Wii U
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| type = Video game console
 
| type = Video game console
 
| generation = Eighth generation era
 
| generation = Eighth generation era
| lifespan = [[Image:Flag of the United States.svg|22px|USA]]/[[Image:Flag of Canada.svg|22px|Canada]] November 18, 2012<ref name=arstechnica/><br/>[[Image:European flag.svg|22px|Europe]]/[[File:Flag of Australia.svg|22px|Australia]] November 30, 2012<ref name=arstechnica/><br/>[[Image:Flag of Japan.svg|22px|Japan]] December 8, 2012<ref name=arstechnica/>
+
| lifespan = [[File:Flag of the United States.svg|22px|USA]]/[[File:Flag of Canada.svg|22px|Canada]] November 18, 2012<ref name=arstechnica/><br/>[[File:European flag.svg|22px|Europe]]/[[File:Flag of Australia.svg|22px|Australia]] November 30, 2012<ref name=arstechnica/><br/>[[File:Flag of Japan.svg|22px|Japan]] December 8, 2012<ref name=arstechnica/>
| CPU = Custom IBM Power-Architecture<ref name="TechSpec">{{cite web|url=http://www.nintendo.com/wiiu/features/tech-specs/|title=Wii U Technical Specs|publisher=Nintendo of America|accessdate=2012-11-10}}</ref>
+
| CPU = Custom IBM Power-Architecture<ref name="TechSpec">{{cite web|url=http://www.nintendo.com/wiiu/features/tech-specs/|title=Wii U Technical Specs|publisher=Nintendo of America|accessdate=2012-11-10}}</ref> clocked at 1.24 GHz<ref name="eurogamer-wii-u">{{Cite web|url=http://www.eurogamer.net/articles/digitalfoundry-wii-hacker-reveals-wii-u-cpu-secrets|title=Digital Foundry: Wii U has 1.24GHz CPU, 550MHz graphics core - report|first=Richard|last=Leadbetter|publisher=Eurogamer|date=2012-11-29|accessdate=2012-12-07}}</ref><ref name="IGN-wii-u">{{Cite web|url=http://ie.ign.com/articles/2012/11/29/wii-u-cpu-gpu-details-uncovered|title=Wii U CPU, GPU Details Uncovered|first=Richard|last=George|publisher=IGN|date=2012-11-29|accessdate=2012-12-07}}</ref>
| GPU = AMD Radeon-based High Definition<ref name="TechSpec"/>
+
| GPU = AMD Radeon-based High Definition<ref name="TechSpec"/> clocked at 550 MHz<ref name="eurogamer-wii-u"/><ref name="IGN-wii-u"/>
 
| media = 12 cm 25GB Wii U optical disc<ref name="TechSpec"/><ref>{{cite web|last=Totilo|first=Stephen|title=Wii U Discs Will Be 25GB In Size|url=http://kotaku.com/5809701/wii-u-discs-will-be-25gb-in-size|publisher=Kotaku}}</ref><br/>12cm Wii Optical Disc<ref name="TechSpec"/>
 
| media = 12 cm 25GB Wii U optical disc<ref name="TechSpec"/><ref>{{cite web|last=Totilo|first=Stephen|title=Wii U Discs Will Be 25GB In Size|url=http://kotaku.com/5809701/wii-u-discs-will-be-25gb-in-size|publisher=Kotaku}}</ref><br/>12cm Wii Optical Disc<ref name="TechSpec"/>
| storage = 8GB (Basic) or 32GB (Deluxe) Internal flash memory, expandable via [[wikipedia:Universal Serial Bus|USB]] storage devices<ref name="TechSpec"/> and [[wikipedia:Secure Digital|SD]] memory cards<ref name="TechSpecEU">{{cite web|url=http://www.nintendo.co.uk/Wii-U/Wii-U-344102.html|title=Wii U Features|publisher=Nintendo of Europe|accessdate=2012-11-10|quote=SD Memory Cards up to 2GB and SDHC Cards up to 32GB are supported.}}</ref>
+
| storage = 8GB (Basic) or 32GB (Deluxe) Internal flash memory, expandable via [[wikipedia:Universal Serial Bus|USB]] storage devices<ref name="TechSpec"/> and [[wikipedia:Secure Digital|SD]] memory cards<ref name="TechSpecEU">{{cite web|url=http://www.nintendo.co.uk/Wii-U/Hardware-Features/Specifications/Specifications-664742.html|title=Wii U Specifications|publisher=Nintendo of Europe|accessdate=2012-11-10}}</ref>
| online_service = Nintendo Network
+
| online_service = [[Wikipedia:Nintendo Network|Nintendo Network]]
  +
| units_sold = 3.45 million <small>(as of March 31, 2013)</small><ref name=nintendosales>{{cite web |url=http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1303.pdf|title=Consolidated Sales Transition by Region |accessdate=2013-04-27 |date=2013-04-23 |publisher=Nintendo |format=PDF}}</ref>
| units_sold = TBA
 
  +
| top_game = ''[[Nintendo Land]]'' <small>(pack-in)</small>, 2.33 million <small>(as of December 31, 2012)</small><ref name=wiiugames>{{cite web |url=http://www.nintendo.co.jp/ir/pdf/2013/130131e.pdf |title=Top Selling Software Sales Units |date=2012-12-31 |publisher=Nintendo|accessdate=2013-02-03}}</ref><br /> ''[[w:c:mario:New Super Mario Bros. U|New Super Mario Bros. U]]'', 2.01 million <small>(as of December 31, 2012)</small><ref name=wiiugames />
| top_game = TBA
 
| predecessor = [[Wii]]}}
+
| predecessor = [[Wii]]
  +
| successor = [[Nintendo Switch]]
  +
}}
 
The '''Wii U''', codenamed '''Project Café''', is a home console created by [[Nintendo]] as the successor to the [[Wii]].<ref name="codename">{{cite web|url=http://wii.ign.com/articles/116/1162045p1.html|title='Wii 2' Codenamed 'Project Café'|date=2011-04-15|publisher=IGN|accessdate=2011-04-16}}</ref> It was released in North America on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012.<ref name=arstechnica>{{cite web|title=Wii U coming to America Sunday, November 18|url=http://arstechnica.com/gaming/2012/09/wii-u-coming-to-america-sunday-november-18/|publisher=Ars Technica|accessdate=13 September 2012|quote=Nintendo of America President [[Reggie Fils-Aime]] announced that the Wii U will launch in the United States on Sunday, November 18 [...][and] in Japan on December 8. [...] The system will launch in Europe on November 30, with prices set individually by retailers in the region.}}</ref><ref>{{cite web|url=http://www.metro.co.uk/tech/games/888470-wii-u-confirmed-for-europe-this-year|title=Wii U confirmed for Europe this year|publisher=Metro|date=2012-01-26}}</ref><ref name=pricerelease>{{cite web|url=http://wiiu.dcemu.co.uk/wiiu-price-and-release-date-announced-491879.html| title=WiiU Price and Release Date Announced| publisher=WiiU News | date=2012-09-13 | accessdate=2012-09-13}}</ref> The console was announced at E3 2011, where a prototype version was playable. The Wii U is compatible with games from the Wii, but sacrifices the functionality of [[Nintendo GameCube]] games or its peripherals (although an adapter allowing the use of GameCube controllers has been released, but they are quite rare).<ref name=NoGameCubeRetrocomp>{{cite web|url=http://www.gamekult.com/actu/e3-2011-pas-de-jeux-gamecube-sur-wii-u-A0000093568.html|title=E3 2011> Pas de jeux GameCube sur Wii U|date=2011-06-09|publisher=Gamekult |language=French |accessdate=2011-06-10}}</ref> The Wii U is also compatible with the [[Wii Remote]], [[Nunchuk]] and Balance Board peripherals, which were initially designed for the Wii.
   
 
The console is the first Nintendo console to produce high-definition graphics, and features a new controller, called the GamePad, with an embedded touchscreen interface. The GamePad allows players to continue a gaming session by displaying the game through its screen, even when the television is switched off. In the trailer displayed at E3, players using the prototype GamePad were able to send media like videos wirelessly to the television screen through the use of the touch screen. The GamePad also features a camera, a microphone, its own sensor bar, motion sensors similar to the Wii Remote +, and [[Wikipedia:Near Field Communication|NFC]] technology.<ref name=WiiUTrailer>{{cite web|url=http://www.youtube.com/watch?v=4e3qaPg_keg|title=Nintendo Wii U - E3 2011: Announcement Trailer|date=2011-07-09|publisher=IGNentertainment|language=English |accessdate=2011-10-6}}</ref><ref name=Third Quarter Financial Results Briefing>http://www.nintendo.co.jp/ir/en/library/events/120127/04.html</ref>
The '''Wii U''', codenamed '''Project Café''', is a home console created by [[Nintendo]] as the successor to the [[Wii]].<ref name="codename">{{cite web|url=http://wii.ign.com/articles/116/1162045p1.html|title='Wii 2' Codenamed 'Project Café'|date=2011-04-15|publisher=IGN|accessdate=2011-04-16}}</ref> It was released in North America on November 18, 2012, and in Europe and Australia on November 30, 2012. It is scheduled for release on December 8, 2012 in Japan.<ref name=arstechnica>{{cite web|title=Wii U coming to America Sunday, November 18|url=http://arstechnica.com/gaming/2012/09/wii-u-coming-to-america-sunday-november-18/|publisher=Ars Technica|accessdate=13 September 2012|quote=Nintendo of America President [[Reggie Fils-Aime]] announced that the Wii U will launch in the United States on Sunday, November 18 [...][and] in Japan on December 8. [...] The system will launch in Europe on November 30, with prices set individually by retailers in the region.}}</ref><ref>{{cite web|url=http://www.metro.co.uk/tech/games/888470-wii-u-confirmed-for-europe-this-year|title=Wii U confirmed for Europe this year|publisher=Metro|date=2012-01-26}}</ref><ref name=pricerelease>{{cite web|url=http://wiiu.dcemu.co.uk/wiiu-price-and-release-date-announced-491879.html| title=WiiU Price and Release Date Announced| publisher=WiiU News | date=2012-09-13 | accessdate=2012-09-13}}</ref> The console was announced at E3 2011, where a prototype version was playable. The Wii U will be compatible with games from the Wii, but sacrifices the functionality of [[Nintendo GameCube]] games or its peripherals.<ref name=NoGameCubeRetrocomp>{{cite web|url=http://www.gamekult.com/actu/e3-2011-pas-de-jeux-gamecube-sur-wii-u-A0000093568.html|title=E3 2011> Pas de jeux GameCube sur Wii U|date=2011-06-09|publisher=Gamekult |language=French |accessdate=2011-06-10}}</ref> The Wii U will also be compatible with the [[Wii Remote]], [[Nunchuk]] and Balance Board peripherals, which were initially designed for the Wii.
 
   
 
The Wii U uses a new online service called "[[Wikipedia:Nintendo Network|Nintendo Network]]", also available for the [[Nintendo 3DS]]. Unlike previous Nintendo consoles that featured online play, the Wii U provides personal accounts for each user in the household rather than relying on a single system-wide account.<ref name=Third Quarter Financial Results Briefing>http://www.nintendo.co.jp/ir/en/library/events/120127/05.html</ref>
The console is the first Nintendo console to produce high-definition graphics, and features a new controller, called the GamePad, with an embedded touchscreen interface. The GamePad lets players to continue a gaming session by displaying the game through its screen, even when the television is switched off. In the trailer displayed at E3, players using the prototype GamePad were able to send media like videos wirelessly to the television screen through the use of the touch screen. The GamePad also features a camera, a microphone, its own sensor bar, motion sensors similar to the Wii Remote +, and [[Wikipedia:Near Field Communication|NFC]] technology.<ref name=WiiUTrailer>{{cite web|url=http://www.youtube.com/watch?v=4e3qaPg_keg|title=Nintendo Wii U - E3 2011: Announcement Trailer|date=2011-07-09|publisher=IGNentertainment|language=English |accessdate=2011-10-6}}</ref><ref name=Third Quarter Financial Results Briefing>http://www.nintendo.co.jp/ir/en/library/events/120127/04.html</ref>
 
 
The Wii U will use a new online service called "Nintendo Network", also available for the [[3DS]]. Unlike previous Nintendo consoles that featured online play, the Wii U will provide "Personal Accounts" for each family member rather than relying on one single system wide account.<ref name=Third Quarter Financial Results Briefing>http://www.nintendo.co.jp/ir/en/library/events/120127/05.html</ref>
 
   
 
[[File:Nintendo_Land.jpg|thumb|The Metroid theme park entrance is on the left, featuring Samus's helmet as a logo.]]
 
[[File:Nintendo_Land.jpg|thumb|The Metroid theme park entrance is on the left, featuring Samus's helmet as a logo.]]
   
  +
Ultimately, no new ''[[Metroid (series)|Metroid]]'' titles were ever released for the Wii U (apart from [[Wii]] backwards compatibility and [[Virtual Console]]), making it the second home Nintendo console without a ''Metroid'' game (the first being the [[Nintendo 64]], although [[Metroid 64|one was considered]]). [[Kensuke Tanabe]] has stated that a future ''Metroid Prime'' [[Prime Series|series]] game would more likely launch on the Wii U's forthcoming successor, the [[Nintendo Switch]].<ref>http://www.eurogamer.net/articles/2015-06-17-next-proper-metroid-prime-would-likely-now-be-on-nx</ref> Such a title, ''[[Metroid Prime 4]]'', was indeed announced for Switch at E3 2017. However, [[Samus Aran]] in her [[Varia Suit|suited]] and [[Zero Suit Samus|Zero Suit]] forms appear in ''[[Super Smash Bros. for Wii U]]''. A ''Metroid''-themed game called Battle Mii was shown at E3 2011, and revealed a year later to be Metroid Blast, one of 12 series-based Mii games in ''[[Nintendo Land]]''.
No ''[[Metroid (series)|Metroid]]'' titles have been confirmed for the Wii U as of yet, however a fourth ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' game, in which ''Metroid'' protagonist [[Samus Aran]] will most likely appear, has been revealed, though it has yet to enter production. A ''Metroid''-themed game called Battle Mii was shown at E3 2011. The following year, at E3 2012, Nintendo announced that it be one of 12 series-based Mii games in ''[[Nintendo Land]]''. In this game, Miis dress as the characters from one of the included series in a Nintendo theme park (which includes a mechanical [[Ridley]]) to play a related game using the Wii U GamePad and Wii Remotes.
 
   
 
[[File:Wii_u.jpg|thumb|E3 2011 prototype]]
 
[[File:Wii_u.jpg|thumb|E3 2011 prototype]]
   
The "Mii Wara Wara" menu design shown at the E3 2012 Nintendo Direct event showed a Samus icon that a group of Miis who preferred the series grouped under. One Mii named [[AC]] stated, "I've played just about every metroid game" amidst the other conversations. Another in the group, named [[Leo Burnett|Leo]], remarked, "Back. He's baaaaaack..." The Samus icon was a [[Varia Suit]] based on artwork from the ''[[Metroid Prime Trilogy]]'' [http://www.metroid-database.com/mpt/mptsleeve.jpg reverse cover].
+
The "Mii Wara Wara" menu design shown at the E3 2012 [[Nintendo Direct]] event showed a Samus icon that a group of Miis who preferred the series grouped under. One Mii named AC stated, "I've played just about every metroid game" amidst the other conversations. Another in the group, named Leo, remarked, "Back. He's baaaaaack..." The Samus icon was a [[Varia Suit]] based on artwork from the ''[[Metroid Prime Trilogy]]'' [http://www.metroid-database.com/mpt/mptsleeve.jpg reverse cover].
  +
  +
''[[Super Metroid]]'' is available on the Wii U's Virtual Console, which allows for GamePad-only play, restore points, screenshot sharing, and customizable controls. It was part of the Wii U Virtual Console Trial Campaign from May 15, 2013 to June 13, 2013, costing 30¢ for the 30 day sale only. The ''Super Metroid'' [[Miiverse]] community also launched on May 15th, which allows users to share screenshots, drawings, and text discussions relating to the game. <ref name="NinLifeWiiU">{{cite web|last=Green|first=Andy|date=2013-01-26|url=http://www.nintendolife.com/news/2013/01/nintendo_reveals_specific_dates_for_wii_u_virtual_console_trial_campaign|title=Nintendo Reveals Specific Dates For Wii U Virtual Console Trial Campaign|publisher=Nintendo Life|accessdate=2013-02-03}}</ref>
  +
  +
==Shigeru Miyamoto on "''Metroid U''"==
  +
''GI: What's the status of the Metroid franchise? Are there any Metroid games in development? Whether it's 3D or two dimensional?''
  +
  +
''SM: We don't have anything that we're working on that we can discuss probably. But we've always- just as we do with all of our franchises- have people who are looking at what they can do next, even with the Metroid franchise as well. So hopefully, at some point, we'll be able to announce it.''<ref>http://www.gameinformer.com/b/features/archive/2013/07/05/miyamoto-talks-zelda-pikmin-and-wii-u-development.aspx?PostPageIndex=2</ref>
   
 
==Games featuring ''Metroid'' on Wii U==
 
==Games featuring ''Metroid'' on Wii U==
 
*''[[Nintendo Land]]''
 
*''[[Nintendo Land]]''
 
*''Tekken Tag Tournament 2: Wii U Edition''
 
*''Tekken Tag Tournament 2: Wii U Edition''
  +
* ''Mario Kart 8''
*Untitled ''[[Super Smash Bros. series]]'' game
 
  +
* ''Bayonetta 1 & 2''
 
*''[[Super Smash Bros. for Wii U]]''
  +
*''[[NES Remix 2]]''
  +
===Metroid games through Wii U [[Virtual Console]]===
  +
*''[[Super Metroid]]''
  +
*''[[Metroid]]''
  +
*''[[Metroid Fusion]]''
  +
*''[[Metroid Prime Trilogy]]'' (North America and Europe only)
  +
*''[[Metroid: Zero Mission]]''
  +
*''[[Metroid Prime Hunters]]'' (Japan and North America only)
   
 
===''Metroid'' games playable through Wii backwards compatibility===
 
===''Metroid'' games playable through Wii backwards compatibility===
 
*''[[Metroid Prime 3: Corruption]]''
 
*''[[Metroid Prime 3: Corruption]]''
*''[[Super Metroid]]'' (3 minute demo in ''[[Super Smash Bros. Brawl]]'')
+
*''[[Super Metroid]]'' (3-minute demo in ''[[Super Smash Bros. Brawl]]'')
 
*''[[New Play Control! Metroid Prime]]'' (Japan only)
 
*''[[New Play Control! Metroid Prime]]'' (Japan only)
 
*''[[New Play Control! Metroid Prime 2: Dark Echoes]]'' (Japan only)
 
*''[[New Play Control! Metroid Prime 2: Dark Echoes]]'' (Japan only)
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*''[[Metroid: Other M]]''
 
*''[[Metroid: Other M]]''
   
===''Metroid'' games through [[Virtual Console]] backwards compatibility===
+
===''Metroid'' games through Wii [[Virtual Console]] backwards compatibility===
 
*''[[Metroid]]''
 
*''[[Metroid]]''
*''[[Super Metroid]]''
+
*''[[Super Metroid]]'' (Also available on Wii U Virtual Console)
   
 
===''Metroid'' cameos through Wii backwards compatibility===
 
===''Metroid'' cameos through Wii backwards compatibility===
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*''Super Mario RPG: Legend of the Seven Stars''
 
*''Super Mario RPG: Legend of the Seven Stars''
 
*''Kirby's Dream Land 3''
 
*''Kirby's Dream Land 3''
  +
*''WarioWare, Inc.: Mega Microgame$!''
  +
*''Mario & Luigi: Superstar Saga''
   
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
 
{{Game Consoles}}
 
{{Game Consoles}}
 
[[ru:Wii U]]
 
[[Category:Consoles]]
 
[[Category:Consoles]]
[[Category:Wii]]
 
 
[[Category:Wii U]]
 
[[Category:Wii U]]

Revision as of 19:05, 4 May 2020

This article is written from the Real Life point of view Globe


The Wii U, codenamed Project Café, is a home console created by Nintendo as the successor to the Wii.[9] It was released in North America on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012.[1][10][11] The console was announced at E3 2011, where a prototype version was playable. The Wii U is compatible with games from the Wii, but sacrifices the functionality of Nintendo GameCube games or its peripherals (although an adapter allowing the use of GameCube controllers has been released, but they are quite rare).[12] The Wii U is also compatible with the Wii Remote, Nunchuk and Balance Board peripherals, which were initially designed for the Wii.

The console is the first Nintendo console to produce high-definition graphics, and features a new controller, called the GamePad, with an embedded touchscreen interface. The GamePad allows players to continue a gaming session by displaying the game through its screen, even when the television is switched off. In the trailer displayed at E3, players using the prototype GamePad were able to send media like videos wirelessly to the television screen through the use of the touch screen. The GamePad also features a camera, a microphone, its own sensor bar, motion sensors similar to the Wii Remote +, and NFC technology.[13]Cite error: Invalid <ref> tag; invalid names, e.g. too many

The Wii U uses a new online service called "Nintendo Network", also available for the Nintendo 3DS. Unlike previous Nintendo consoles that featured online play, the Wii U provides personal accounts for each user in the household rather than relying on a single system-wide account.Cite error: Invalid <ref> tag; invalid names, e.g. too many

Nintendo Land

The Metroid theme park entrance is on the left, featuring Samus's helmet as a logo.

Ultimately, no new Metroid titles were ever released for the Wii U (apart from Wii backwards compatibility and Virtual Console), making it the second home Nintendo console without a Metroid game (the first being the Nintendo 64, although one was considered). Kensuke Tanabe has stated that a future Metroid Prime series game would more likely launch on the Wii U's forthcoming successor, the Nintendo Switch.[14] Such a title, Metroid Prime 4, was indeed announced for Switch at E3 2017. However, Samus Aran in her suited and Zero Suit forms appear in Super Smash Bros. for Wii U. A Metroid-themed game called Battle Mii was shown at E3 2011, and revealed a year later to be Metroid Blast, one of 12 series-based Mii games in Nintendo Land.

Wii u

E3 2011 prototype

The "Mii Wara Wara" menu design shown at the E3 2012 Nintendo Direct event showed a Samus icon that a group of Miis who preferred the series grouped under. One Mii named AC stated, "I've played just about every metroid game" amidst the other conversations. Another in the group, named Leo, remarked, "Back. He's baaaaaack..." The Samus icon was a Varia Suit based on artwork from the Metroid Prime Trilogy reverse cover.

Super Metroid is available on the Wii U's Virtual Console, which allows for GamePad-only play, restore points, screenshot sharing, and customizable controls. It was part of the Wii U Virtual Console Trial Campaign from May 15, 2013 to June 13, 2013, costing 30¢ for the 30 day sale only. The Super Metroid Miiverse community also launched on May 15th, which allows users to share screenshots, drawings, and text discussions relating to the game. [15]

Shigeru Miyamoto on "Metroid U"

GI: What's the status of the Metroid franchise? Are there any Metroid games in development? Whether it's 3D or two dimensional?

SM: We don't have anything that we're working on that we can discuss probably. But we've always- just as we do with all of our franchises- have people who are looking at what they can do next, even with the Metroid franchise as well. So hopefully, at some point, we'll be able to announce it.[16]

Games featuring Metroid on Wii U

Metroid games through Wii U Virtual Console

Metroid games playable through Wii backwards compatibility

Metroid games through Wii Virtual Console backwards compatibility

Metroid cameos through Wii backwards compatibility

  • WarioWare, Inc.: Smooth Moves
  • Super Smash Bros. Brawl
  • Fatal Frame IV: Mask of the Lunar Eclipse (Japan only)
  • Animal Crossing: City Folk
  • Donkey Kong Country Returns
  • Kirby's Dream Collection
  • WarioWare: Mega Party Game$!

Metroid cameos through Virtual Console backwards compatibility

  • Super Smash Bros.
  • Kirby Super Star
  • Famicom Wars (Japan only)
  • Kid Icarus
  • Super Mario RPG: Legend of the Seven Stars
  • Kirby's Dream Land 3
  • WarioWare, Inc.: Mega Microgame$!
  • Mario & Luigi: Superstar Saga

References

  1. ^ a b c d Wii U coming to America Sunday, November 18. Ars Technica. Retrieved on 13 September 2012. “Nintendo of America President Reggie Fils-Aime announced that the Wii U will launch in the United States on Sunday, November 18 [...][and] in Japan on December 8. [...] The system will launch in Europe on November 30, with prices set individually by retailers in the region.”
  2. ^ a b c d e Wii U Technical Specs. Nintendo of America. Retrieved on 2012-11-10.
  3. ^ a b Leadbetter, Richard (2012-11-29). Digital Foundry: Wii U has 1.24GHz CPU, 550MHz graphics core - report. Eurogamer. Retrieved on 2012-12-07.
  4. ^ a b George, Richard (2012-11-29). Wii U CPU, GPU Details Uncovered. IGN. Retrieved on 2012-12-07.
  5. ^ Totilo, Stephen. Wii U Discs Will Be 25GB In Size. Kotaku.
  6. ^ Wii U Specifications. Nintendo of Europe. Retrieved on 2012-11-10.
  7. ^ Consolidated Sales Transition by Region (PDF). Nintendo (2013-04-23). Retrieved on 2013-04-27.
  8. ^ a b Top Selling Software Sales Units. Nintendo (2012-12-31). Retrieved on 2013-02-03.
  9. ^ 'Wii 2' Codenamed 'Project Café'. IGN (2011-04-15). Retrieved on 2011-04-16.
  10. ^ Wii U confirmed for Europe this year. Metro (2012-01-26).
  11. ^ WiiU Price and Release Date Announced. WiiU News (2012-09-13). Retrieved on 2012-09-13.
  12. ^ E3 2011> Pas de jeux GameCube sur Wii U (French). Gamekult (2011-06-09). Retrieved on 2011-06-10.
  13. ^ Nintendo Wii U - E3 2011: Announcement Trailer (English). IGNentertainment (2011-07-09). Retrieved on 2011-10-6.
  14. ^ http://www.eurogamer.net/articles/2015-06-17-next-proper-metroid-prime-would-likely-now-be-on-nx
  15. ^ Green, Andy (2013-01-26). Nintendo Reveals Specific Dates For Wii U Virtual Console Trial Campaign. Nintendo Life. Retrieved on 2013-02-03.
  16. ^ http://www.gameinformer.com/b/features/archive/2013/07/05/miyamoto-talks-zelda-pikmin-and-wii-u-development.aspx?PostPageIndex=2