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Wikitroid
This article is about doors that can only be opened with Power Bombs. For other uses, see Yellow Door (Disambiguation).
Yellow Blast Shield

A Yellow hatch in Torvus Bog.

Yellow Hatches, also known as Yellow Doors, are a type of Door that appears in Super Metroid, Metroid: Zero Mission, Metroid Prime 2: Echoes and Metroid: Samus Returns. They can be destroyed by Power Bombs; once unlocked, they turn permanently into Blue Doors and do not need another Power Bomb to open again.

Metroid: Other M[]

Desbrachian Folded

A Desbrachian from Metroid: Other M, in its dome-like form.

In Metroid: Other M, there are creatures called Desbrachians, which are initially seen as dome-like objects and act as Blast Shields that require Power Bombs to "open". The explosion actually awakens the bioform and it removes itself from the passageway. The door remains locked until the creature is defeated. These doors typically block access to expansions, but one also blocks access to the BOTTLE SHIP Residential Area. They are referred to as gates that can be destroyed by Power Bombs (パワーボムで破壊できるゲート?) on page 165 of the Japanese Nintendo Official Guidebook for Metroid Other M. The English Metroid: Other M Premiere Edition simply refers to these doors as a circular hatch (before the post-credits sequence) and a hatch (after its Desbrachian is removed).

Official data[]

Super Metroid manual[]

YELLOW DOORS
"Super Bombs open Yellow Doors."

Super Metroid Nintendo Player's Guide[]

DOORS AND GATES: A HOW TO
"The yellow-orange doors will open if Samus detonates a Power Bomb in the room."

Super Metroid GamePro Strategy Guide[]

Orange Gates
"Blow up Orange Gates with the Power Bomb."

Metroid: Zero Mission manual[]

Yellow Hatches
"Only Power Bombs can open these doorways."

Metroid: Zero Mission: The Official Nintendo Player's Guide[]

YELLOW HATCH
"Power Bombs unlock yellow hatches. Once unlocked, they become blue hatches."

Metroid Prime 2: Echoes scan[]

"There is a Blast Shield on the door blocking access.
Analysis indicates that the Blast Shield is invulnerable to most weapons. A Power Bomb may damage it."

Metroid: Samus Returns Official Guide[]

INHABITANTS & ECO SYSTEM OF SR388 - DOORS (p. 26)
YELLOW DOOR
"Yellow Doors are much rarer than their counterparts, but they're also the hardest to open. Their shields are incredibly strong, requiring the most powerful of weaponry to open them--Power Bombs. Anything less and the yellow shielding remains completely unmoved."

Development Data[]

In Metroid Prime 2: Echoes, the Yellow Hatch is internally named Missile Lock, an internal name shared with red, green, and purple hatches.

Trivia[]

  • In the original Metroid, a single Yellow Door (黄色いトビラ?)[1] can be found in Tourian. As Power Bombs did not yet exist, the door is opened with ten Missiles instead.
  • Strangely in Metroid Prime 2: Echoes, the Death Ball (obtained via hacking) can open a Yellow Hatch. This is most likely due to the damage properties of the Death Ball being similar to Power Bomb damage.
  • In the Metroid Prime 2: Echoes Bonus Disc, an Orange colored square is present on the Map key but only labelled as ???, along with other colored squares. This is believed to be a beta version of the Yellow Hatch, as the other colors appear to represent hatches seen from the final game and a Green Hatch exists in the E3 Demo. The orange coloration resembles the color seen on the Yellow Hatches from Super Metroid.
  • Like other Hatches, a Yellow Hatch in Super Metroid can be programmed to respawn via the use of SMILE.

Gallery[]

References[]



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